game_sounds_manifest
{
	"precache_file"		"scripts/game_sounds.txt"
	"precache_file"		"scripts/game_sounds_physics.txt"  // shared from HL2!!!
	"precache_file"		"scripts/game_sounds_music.txt"
	"precache_file"		"scripts/game_sounds_ambient_generic_for_cc.txt"
}